I am a Music Composer and Sound Designer in the San Francisco Bay Area. Heavily influenced by Japanese rhythm games and the early works of Jean-Michel Jarre, my works have been featured in games such as Dance Dance Revolution and NeonFM. As an avid member of the music game community under the alias Arctures, I regularly contribute audio productions to projects like “BMS Of Fighters,” a yearly music production and implementation event. I also work as Audio Producer for Songabby, a studio based in the Silicon Valley designed to introduce children and teens into songwriting.
My current project is music and sound design for the PC rhythm game “raindrop ARCADE.”